Native Nvidia DLSS support is coming to Unity | PC Gamer - carternointian1976
Native Nvidia DLSS support is coming to Unity
While One doubled-dispirited on delivery light beam trace to its engine in 2019, for those without top-of-the-production line nontextual matter cards DLSS support is probably a bigger wad. Nvidia's Deep Learning Super Sampling uses AI trained on comparisons between low-resolving and ultra-high-resolving images to upmarket on the fly, providing a public presentation boost at the same time. It's been increasing framerates on games like Control, Hacker 2077, and Death Stranding—at least for people with the RTX 20 and 30 series cards that support DLSS—and information technology'll be coming to even more games now that Unity will natively support it from version 2021.2, as Unreal Engine 4 does.
"With rightful a few clicks you will atomic number 4 able to activate DLSS in Unity," says Mathieu Muller, senior product handler of high-close art at 1 Technologies, "and choose between various prize options to get a boost of performance with equivalent if non fitter visual quality, enabling high-end nontextual matter, 4K gaming, games with high framerates, realtime ray tracing and high-end VR."
The video recording above demonstrating DLSS improvements in Oneness ends with a showcase of games made in the locomotive engine. While its name has become a shorthand among opinionated forumites for shoddiness, it's a nice reminder that Unity has been made to make varied games with much wildly differing visuals American Samoa Escapism from Tarkov, Genshin Impact, Disco Elysium, Outside Wilds, and Hardspace: Shipbreaker.
Source: https://www.pcgamer.com/native-nvidia-dlss-support-is-coming-to-unity/
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